Razu

Introduction
Razu literally translates to: "Mind". Like the body (Gon), the mind can be controlled to the same extent via Razwana (mind control) to eventually attain a state of Razkoga (mental supremacy). The Razu is an elementary stage of the sacred path. Whilst warriors prefer to master Gon first and Razu second, socerers, scholars and the anenjern tend to master the mind before the body. Razu is usually used in communication, debate and tactics rather than combat and as of such it is utilized most often by soldiers in command positions. However, Razu can be used subtly to give an individual the edge even in direct combat.

Training
The training of Razu involves many mentally complex and difficult tasks; these involve difficult logic puzzles, mass memorisation, rapid mental mathematics and emotional restraint to emotionally provoking stimuli. By repeating and reflecting upon the tasks listed above, one can eventually attain some level of Razwana within five to seven years. Attaining a state of Razkoga is not so simple and even for a genius it requies much time and hardwork: decades of it daily.

Truth-Seeking Ears
The Razu practicioner will be able to intuitively detect falsehood in any statement that they hear.

Sight Storage
This is the ability to memorise an image as seen by the user and to be able to recall that image in the distant future in perfect resolution. This allows users to store entire libraries worth of books in their heads, complex potion recipies, various observed fighting styles, maps and battlefield layouts. These memorised objectes can then be summoned in the mind-scape.

Inter-Emotional Manipulation
This ability gives the user the power to heal mental trauma, quell fear, motivate or manipulate the emotions of oneself. This is useful to use before or during a battle with an intimidating opponent to generate hope of victory. Mindset is very important in combat. This can also be used to defend against hostile mental attacks and malicious manipulations.

Extra-Emotional Manipulation
This ability gives the user the power to heal mental trauma, quell fear, motivate or manipulate the emotions of another via physical contact or verbal exchange. As well as being used to motivate and encourage allies, this ability can also be used to pacify or weaken the convictions of weaker-willed enemies. Furthermore, it can be used to purge allies of various Razwana ailments.